In the world of Lure of the Labyrinth, students progress through three sections, or "wings." Each is related to a different math strand that is part of a the typical pre-algebra curriculum:|
Each of the three wings includes three puzzles, and each of the puzzles has three levels. The levels progress from easy to hard. And, continuing with the "rule of three," students have to successfully solve each puzzle three times before they can eliminate a room.
As an example, here's what that looks like for the Proportion Wings:
You and your students can play the game or play specific puzzles. When you log in to the game, you are given the choice. Check out this chart to see some of the benefits of each way of playing.