While Working With Labyrinth - Time to be the Guide on the Side
 
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Time to be the Guide on the Side

While your students are madly working their way through a puzzle, it's time for you to step back from the stage and be the guide on the side.

It's really important that students have this time to create their own understandings of mathematics topics you'll working with after playing the puzzle.

And it's really important that, at this step of the process, you be there to let them do their learning by ...

  • Walking around your classroom and observing your students at work. Ask individual students to tell you about what they're doing in the game ... and what they're thinking. This can be an extremely helpful assessment tool that can inform your formal teaching following puzzle play. Again, resist the temptation to offer answers to your students, but be there to provide support. It's best to let your students have as much control of this part of the process as possible.
  • Watch how the teams you have set up work together. Do not hesitate to rearrange them to help your students achieve their educational objectives. Also consider using grouping as a way to bolster those students who are more successful at playing Lure of the Labyrinth than they may have been in other classroom activities. And finally, experiment with the size of your groups - two students? Three students? Some teachers have had success with either or both. See what works best for your students.
  • Whichever classroom configuration you use, remember that one of your main goals in setting up your class for puzzle play is to promote communication among your students. Do what you can to get your students talking - to each other and to you, when necessary - during puzzle play. Talking about the math in the puzzles will help students make their math learning more concrete.
  • Help students who really need help with the puzzles by asking open-ended questions that help them hone in on the root of their confusion. If your class has established go-to people to help out in spots like these, direct the student with the question to them.
  • Help students with technical problems - While Lure of the Labyrinth has been designed to be absolutely as user-friendly as possible, some students may occasionally encounter technical problems while playing its puzzles. You can learn about all of the most common troubleshooting issues here.
Above all, make the experience fun for your students. By being the kind of guide on the side who promotes fun, relaxed, and playful attitudes, you'll help your students get the most they can from Lure of the Labyrinth's puzzles. And you might even have a few laughs yourself!