If you do nothing else to support your students' use of Lure of the Labyrinth (and we expect that most of you will be doing a lot), setting up your class lists and teams will be enough to open the door for your players to the learning and the fun of this great game. That's because when you set up your class lists and teams, you'll also be giving your students user names and passwords ... and user names and passwords are what your students need so they can start playing Lure of the Labyrinth (see, this is important!).|
The first step in this process of setting up class lists and teams is to log into the Administrator Tool, and, if you haven't done so already, to register for an account to use the Administrator Tool (it takes about 30 seconds and gives you access to a whole range of great resources) and to then log in. If you're logging in for the first time, you'll automatically be brought to the screen where you can add a new class (if you are not logging in for the first time, click "Classes" and "Add Class"). You will then name your new class ("new" to the Administrator Tool, that is) and enter the number of students in the class and the number of teams (you can have as many as six students on each team).
The next step is to list all of the students on your teams and to give them those incredibly valuable and much sought-after user names and passwords. You then save your list. Of course, you should distribute the user names and passwords to your students (one way you can do this is write each user name and password on a separate piece of paper and give each one to a student). And you're done! Your students can now start to play Lure of the Labyrinth. (And you, of course, can then create more class lists for all your classes that will be playing Lure of the Labyrinth.) Remember, access to the Administrator Tool is always available throughout the Educators section of the site.
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